October 8, 2008

Word of Wizards - Menace of the Icy Spire

About 30 years ago, a dwarf warlock named Draigdurroch came to the Gray Vale. Draigdurroch was part of a cabal of warlocks, and his particular research dealt with the creation of new types of eldritch pacts.

He believed that the Dire Wood contained a particularly potent source of untapped energy -- the remains of a failed deity. Thousands of years before the Spellplague, a Netherese city called Karse stood in the area, and the demigod Karsus was its patron. Karsus tried and failed to ascend to full godhood, dying in the process, and his city (along with the rest of the ancient Empire of Netheril) fell not long thereafter.

Draigdurroch's research suggested that the petrified remains of Karsus yet lie beneath the forest's heart. Draigdurroch hoped that he could tap into the latent energy that Karsus had accumulated and use it to power his new pact. The dwarf warlock built a tower about a mile outside the Dire Wood and began his experiments in earnest.

This 2nd level adventure is set in Loudwater, which makes it a great continuation after the Barrow of the Ogre King found in the FRCG.

This could potentially kickstart a Realms campaign which I haven't got around to do yet. I hope they would continue with this series.

I'm not done reading it through yet so maybe I'll post up my thoughts and review about it in a later post.

You can still get it free here so get it while you still can. You'll never know when it will be blocked for subscribers.

No comments: