The Barbarian Playtest
After a month of playtesting and receiving feedbacks, Wizards have agreed on dealing with the following issues for the Barbarian class.
They are going to nerf the damage potential of the barbarian after discovering that being to deal 2[W]+8d6+Str mod for an at-will power at 21 level through paragon multiclassing is just too much damage even for a striker.
There will be more incentives for barbarian to not wear heavier armor. I'm guessing more temporary hps.
The wording of Rage Strike will be properly fixed to clarify that it can only be used from level 5 onwards.
Finally, Thunder Hawk Rage won't be knocking enemies prone automatically anymore.
There's no word on whether they will be a second playtest document with this announcement but I think we can only see what they have fixed when the Player's Handbook 2 comes out.
I can agree with most of the changes except for nerfing down the damage potential of the Barbarian. I hope they don't reduce it then it too much then it wouldn't be fun to play them anymore.
2 comments:
I just wanted to say thank you!
Wizards is blocked at work now, and I rarely check it out at home these days, too busy chasing rugrats :P
I plan on getting a DDI subscription though, mostly due to your (and others) telling us what we are missing.
You're welcome, donny_the_dm!
I don't have a DDI subscription but I'm honored that I've done my part in making you get one.
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