Today's excerpt talks about undead lairs. It gives two principles of what an undead lair should not have, which are good points and easily forgotten.
- no light
- no warmth, sanitation, water, food, sleeping and socializing space
The excerpt also gives an overview of a sample lair which can be turned into an adventure in itself called the Bloodtowers of the Moorland. Pun namaes aside, it is suited for level 12 adventures that comes with a map. A sample encounter of the lair can be found in the Preview for January and Beyond.