Looks like everyone is back and the flow of good and interesting reads has been abound for this week. Some bloggers have resumed their ongoing series and there are others who have started new and interesting ones too.
One main issue that seems to be going on in the bloggersphere this week has been about Wizards recent sending of a Cease & Desist letter to 4epowercards.com which has stirred the blogging community. This is also agitated by the fact that Wizards still does not have an established fan-site policy and no GSL to provide a guideline of what can posted online and what can not. The reactions towards this has been outrage, uncertainty or have completely given up on the matter.
Well, to those who were unaffected or could care less about this turn of events they still pump out materials that shows that Wizards would really do well with the bloggers than without us while I have been enjoying myself and occupying my time reading them.
Here's my list of readings that I hope you will also enjoy too!
Dungeon & Discourse
Introducing a new web-comic that mixes RPG and philosophy. A very good read (and good art) if you get most of the terms, you Dire Postmodernist!
A Butterfly Dreaming
Adventure Design 101: Dungeons That Live
How to make your dungeon more lively with activity instead of finding monsters standing around in rooms.
Advanced Gaming & Theory
Guide to Halflings
The old school hobbi.....i mean, halfling.
How to Design a Skill Challenge #2: Branching
An interesting method of designing called branching. I like this approach of adding more than one benefit or consequence for each skill check.
Distilled Cultural Essence - Part 4 of 4: Expressing a different society, Section 3
A very good list of cultural aspects to flesh out that makes a culture come alive.
Using Improvisation to Hammer Out the Details
A simple tip on how to improvise.
The Secret Lives of Closet Gamers
A few good reasons why gamers still keep the game to themselves.
Inspirational Images: Real World D&D Locations
There are really beautiful and usable images here if you are stumped for an idea of a location or how to describe it.
Drizzt Live Action Fan Fillm in HD
This is very very very cool. Even if you're not a Drizzt fan, this is how a D&D film should look like!
Exchange of Realities
What's Your Manipulation Style?
Individual Manipulation: Precision and Skill
Organizational Manipulation: Power and Subtlety
Propaganda: When You Just Want Damage
Rayvn does a very good series on exploring different types of manipulations. A very good introduction to manipulators.
Initiative or What?
Symbolizing 4E D&D Classes with Runes, Cont.
The series continue with classes from PHB II.
Prophecies Suck: When the Messiah Is A Moron
A twist for the prophecised hero.
Preserved for Future Generations
This is just so cool. A site that is collecting homebrew documents for the purpose of academic study about 'shared imaginative worlds'.
You're so GM and you don't even know it
Some points on public speaking and GMing.
Young GM - Old GM
A thread of GMs reflecting on how they have grown in their years of experience and sharing some advice to the younger ones.
The Morality of Adventuring
An interesting thought to remind us to look at our character's conscience.
The Underdark: Introduction
The Underdark: Underground Environment
The Lemming starts an interesting series on the Underdark which prepares GMs and players alike and a good list of pointers for an Underdark sandbox. Looking forward to more of this.
Toward a Better Evil Overlord
The perfect evil regime worthy of a campaign.
Tactics & Strategy in Game Design- Part II: Tactics
Tactics & Strategy in Game Design- Part III: Strategy
Some very good thoughts of how games are designed tactically or strategically.
Moral Relativism in RPGs
A response to Stupid Ranger's post on morality.