June 26, 2009
Word of Wizards - Excerpts: Divine Power Destruction Domain
Divine Power Excerpts: Destruction Domain
Divine Power will be reintroducing Domains from 3.x and this excerpt explains how will it work with 4E mechanics. Each domain has a divinity feat and a domain feat. In this book, each god from the Player's Handbook and the Dungeon Master's Guide will be listed with their associated domains (e.g., Erathis has the domain of civilization, creation and justice) and any divine class will have access to the domains of their patron deity.
A Divinity feat is simply a new Channel Divinity power while a Domain feat provides additional benefits and effects when using certain at-will powers.
For example in this excerpt, the Destruction domain (possessed by Gruumsh and Tharizdun) has the Divinity Feat called Path of Destruction which allows the user to reroll damage as an encounter power. The Domain Feat is called Path of Destruction which adds +2 bonus to damage that scales at each tier to certain at-will powers belonging to each divine class. Path of Destruction also gives a +2 bonus to Intimidate checks.
Although I found it a little confusing at first but I quite like the way they have implemented domains back into 4E. I would like to see how these domain feats perform on the table as I don't see them to be overly powerful or unbalancing from the examples given but I cold be wrong.
Any thoughts on domains or this excerpt?