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June 26, 2009

Word of Wizards - Excerpts: Divine Power Destruction Domain


Divine Power Excerpts: Destruction Domain

Divine Power will be reintroducing Domains from 3.x and this excerpt explains how will it work with 4E mechanics. Each domain has a divinity feat and a domain feat. In this book, each god from the Player's Handbook and the Dungeon Master's Guide will be listed with their associated domains (e.g., Erathis has the domain of civilization, creation and justice) and any divine class will have access to the domains of their patron deity.

A Divinity feat is simply a new Channel Divinity power while a Domain feat provides additional benefits and effects when using certain at-will powers.

For example in this excerpt, the Destruction domain (possessed by Gruumsh and Tharizdun) has the Divinity Feat called Path of Destruction which allows the user to reroll damage as an encounter power. The Domain Feat is called Path of Destruction which adds +2 bonus to damage that scales at each tier to certain at-will powers belonging to each divine class. Path of Destruction also gives a +2 bonus to Intimidate checks.

Although I found it a little confusing at first but I quite like the way they have implemented domains back into 4E. I would like to see how these domain feats perform on the table as I don't see them to be overly powerful or unbalancing from the examples given but I cold be wrong.

Any thoughts on domains or this excerpt?

2 comments:

Wyatt said...

I'm kinda tired of how everything new and exciting in 4e is feats, which are limited and slow to acquire. There's already so many feats, and many are becoming "must-haves" like the Expertises, Dual-Implement Spellcaster, and so on.

Of course, there's also really no conceivable other way to apply these things in the game.

Questing GM said...

Hey Wyatt,

While I don't like them trying to shoehorn every new option as a feat for the reasons you mentioned and lack of mechanical ingenuity but I rather have them do these than keep track of small subsystems.

Honestly, I'm a little surprised that they are giving a Divinity feat for each domain. There's already plenty of the Channel Divinity feats out there already.

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